Cinderfall

Cinderfall is an innovative post-apocalyptic steampunk RTS currently in development, offering players strategic gameplay, thrilling real-time combat, and an immersive narrative. In a world devastated by catastrophe, you are responsible for rebuilding civilization and shaping humanity’s future.

At the heart of Cinderfall lies a unique resource called Eron, which heavily influences the gameplay. Eron allows players to dynamically adapt their strategies by merging and upgrading units and buildings directly during combat. This fluid mechanic encourages creative problem-solving and unpredictable gameplay, ensuring that no two battles play out the same way.
As the lead game designer on this project, I am responsible for the overall game design and ensuring a cohesive, engaging player experience.

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